Saturday, December 19, 2009

Deathbringer Saurfang Strategy

aka "STFU already"


Figure 1. Deathbringer Saurfang Positioning


Overview
Limiting Deathbringer's gain of Blood Power is the primary objective of the encounter. Every time Deathbringer reaches 100 Blood Power, he will cast Mark of the Fallen Champion. If Deathbringer's rate of Blood Power gain is too high, then the amount of Marks will quickly overwhelm the raid. Managing this rate of gain requires proper raid positioning and add management.

Raid Composition
Tanks: 2
Healers: 6
Melee: Normal
Ranged:Normal (Just like Vezax, Blood Nova picks ranged targets so long as there are enough people at range). (Boomkins and Hunters are very helpful)
Bloodlust: at 20%, when the fight is most chaotic.

Abilities: Wowhead

Tanks
-Tank 1 pick up the boss and face him away from raid. Tank 2 stack on top of him.
-As soon as one tank receives rune of blood other tank must taunt immediately.
- Current "offtank" may assist ranged dps by taunting blood beasts which are about the hit the ranged.
-Avoid AoE abilities when blood beasts are spawning.
-Soft enrage at 30% hp. Blow tank cooldowns and trinkets consecutively at that point to help healers out.

Melee

-Smack the boss as fast as you can as hard as you can.
-Avoid AoE abilities when blood beasts are spawning.
-If you receive Mark of the Fallen Champion, keep your finger on the warlock candy and any damage reduction cooldowns to help your healer keep you alive.
-If you get agro on a blood beast stunning it is a way of preventing it from getting blood power.

Ranged
- Spread out to form pairs at least 12 yards apart from eachother, otherwise when Saurfang casts Blood Nova he will gain extra Blood Power, speeding up his enrage.
- Kill blood beasts whenever they are up Start by dpsing either your assigned blood beast, or the one furthest from you in range. Once you get agro on a blood beast, either target a different one to taunt it off someone, or finish off the one you have before it reaches you. (I prefer the latter, but it works best for classes with Typhoon or Blast Wave or Feign Death)
-Do not allow a blood beast to nom your face. Use typhoon, thunderstorm, blast wave, ice block, roots, fade, invisibility, blink, demonic portal, disengage, whatever! If you cannot do the above then run away! Just make sure to return to your assigned spot as soon as possible.
-Hunters should drop frost traps on the stairs to slow the adds. A shammy should drop binding totem. Slowing them in the middle of the room is best.
-If you see a blood beast nomming on a tank, melee dps, or healer, get it off him. Distracting shot is especially useful for this.
-In the current iteration of Deathbringer, pets can be targeted by Blood Nova and will grant Deathbringer additional Blood Power. Keep your pets in melee range.

Healers
- Spread out to form pairs at least 12 yards apart from eachother, otherwise when Saurfang casts Blood Nova he will gain extra Blood Power, speeding up his enrage.
-Saurfang will soft enrage at 30%, tank heals be prepared.
-Set up healing assignments for Marks of the Fallen Champion, assign holy pallies to the first one or two people to receive it. Other healers, be prepared to heal two targets when your mark falls. If it lands on a healing priests, binding heal is your friend.
-Mark of the Fallen Champion causes Deathbringer Saurfang's melee attacks to splash to this target, inflicting 5,700 to 6,300 additional Physical damage. If the target dies while under this effect Saurfang is healed for 5% of his total health. This is what healers need to heal through or the boss will heal and the raid will wipe. People with this cannot be allowed to die, nor can they be brezzed.
-The assignment for the first mark should be death. That's right, just let em die. This will drastically reduce the amount of blood power gained by Saurfang. The faster you let them die the less blood power Saurfang gets.



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